using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;

namespace IngenEngine.Meshes
{
	/// <summary>
	/// Allows use of .X files in Ingen
	/// </summary>
	public interface ICustomMeshable
	{
		MeshInformation MeshInfo { get; }
		float X { get; }
		float Y { get; }
		float Z { get; }
		float Yaw { get; }
		float Pitch { get; }
		float Roll { get; }
		void Render();
	}
}
